﻿using System;
using System.Collections.Generic;
using System.Text;
using TTEngine.Graphics;

namespace TTEngine.Resource
{
    public class ResourceOption
    {
        public uint packedWidth = 1024;
        public uint packedHeight = 1024;
        //初始尺寸，还能长大，长大暂时没有实现，可能会选择持久化方式，这样加载会变快
        public byte packedGrayLayerCount = 8;
        public byte packedRGBALayerCount = 4;
    }
}
